How to write an 8-bit emulator with Rust and WebAssembly
Writing an emulator has been on my programming ‘bucket list’ for a long time now. My earliest programming experiences were on early 8-bit microcomputers, and I’ve always enjoyed returning to writing code that is close to the ‘metal’. My initial idea was to write a Atari 2600 VCS emulator because its architecture is absolutely fascinating. However, that architecture also makes[…]
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